<?xml version="1.0"?>
<TruckAddon IsChassisFullOcclusion="true">
	<GameData>
		<InstallSocket Type="ZilCarriage" />
		<LoadArea
			Type="ShortLogs"
			Min="(-4.42; 1.15; -1.2)"
			Max="(-2.9; 1.7; 1.2)"
		/>
		<LoadArea
			Type="ShortLogs"
			Min="(-1.92; 1.15; -1.2)"
			Max="(-0.48; 1.7; 1.2)"
		/>
	</GameData>
	<PhysicsModel Mesh="zil_carriage.xml">
		<Body Mass="400" ImpactType="Truck">
			<Constraint Type="Fixed" />
			<Body
				Mass="100"
				ImpactType="Truck"
				ModelFrame="BoneLeft_cdt"
			>
				<Constraint
					Type="Hinge"
					MinLimit="-20"
					MaxLimit="20"
					Axis="(1; 0; 0)"
				>
					<Motor
						Type="Spring"
						Spring="1200"
						Damping="100"
					/>
				</Constraint>
			</Body>
			<Body
				Mass="100"
				ImpactType="Truck"
				ModelFrame="BoneRight_cdt"
			>
				<Constraint
					Type="Hinge"
					MinLimit="-20"
					MaxLimit="20"
					Axis="(1; 0; 0)"
				>
					<Motor
						Type="Spring"
						Spring="1200"
						Damping="100"
					/>
				</Constraint>
			</Body>
			<Body
				Mass="100"
				ImpactType="Truck"
				ModelFrame="BoneBack_cdt"
				Collisions="None"
			>
				<Constraint
					Type="Hinge"
					MinLimit="0"
					MaxLimit="20"
					Axis="(0; 0; 1)"
				>
					<Motor
						Type="Spring"
						Spring="0"
						Damping="2"
					/>
				</Constraint>
			</Body>
		</Body>
	</PhysicsModel>
</TruckAddon>
